10/GUI

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This article was considered for deletion at Wikipedia on October 3 2017. This is a backup of Wikipedia:10/GUI. All of its AfDs can be found at Wikipedia:Special:PrefixIndex/Wikipedia:Articles_for_deletion/10/GUI, the first at Wikipedia:Wikipedia:Articles_for_deletion/10/GUI. Purge

oooh, orphan

10/GUI is a proposed new user interface paradigm. Created in 2009 by R. Clayton Miller, it combines multi-touch input with a new windowing manager.

It splits the touch surface away from the screen, so that user fatigue is reduced and the users' hands don't obstruct the display.[1] Instead of placing windows all over the screen, the windowing manager, Con10uum, uses a linear paradigm, with multi-touch used to navigate between and arrange the windows.[2] An area at the right side of the touch screen brings up a global context menu, and a similar strip at the left side brings up application-specific menus.

An open source community preview of the Con10uum window manager was made available in November, 2009.[3]

References

  1. Quick, Darren (October 14, 2009). "10/GUI the human computer interface of the future for people with more than two fingers". Gizmag.com. http://www.gizmag.com/10gui-multi-touch-interface/13104/. Retrieved 2009-10-14. 
  2. Melanson, Donald (October 15, 2009). "10/GUI interface looks to redefine the touch-enabled desktop". Engadget. Archived from the original on 19 October 2009. https://www.engadget.com/2009/10/15/10-gui-interface-looks-to-redefine-the-touch-enabled-desktop/. Retrieved 2009-10-16. 
  3. Miller, R. Clayton (November 26, 2009). "WPF Con10uum: 10/GUI Software part". CodePlex. Archived from the original on 9 June 2010. http://wpfcon10uum.codeplex.com/. Retrieved 2010-07-02. 

External links


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