List of Five Nights at Freddy's characters
- This article was considered for deletion at Wikipedia on May 23 2015. This is a backup of Wikipedia:List_of_Five_Nights_at_Freddy's_characters. All of its AfDs can be found at Wikipedia:Special:PrefixIndex/Wikipedia:Articles_for_deletion/List_of_Five_Nights_at_Freddy's_characters, the first at Wikipedia:Wikipedia:Articles_for_deletion/List_of_Five_Nights_at_Freddy's_characters.
- Wikipedia editors had multiple issues with this page:
This article details characters from the indie point-and-click survival horror video game series Five Nights at Freddy's, created by Scott Cawthon. The games follow the basic premise of the player cast as a nightguard for a fictional restaurant called Freddy Fazbear's Pizza, and must survive the night against the hostile animatronics who wish to kill the player. The player uses the security cameras and over features to defend themselves. The second game Five Nights at Freddy's 2 takes place in 1987 and is a prequel to the first game, and Five Nights at Freddy's 3 occurs after the latter games in a theme park attraction based on the restaurant. An exploratory backstory links the games together involving child murders and supernatural phenomenon. A fourth game titled The Final Chapter will be released on October 31st, 2015.
- 1 Humans
- 2 Animatronics
- 3 Toy Animatronics
- 4 Five Nights at Freddy's 3 Animatronics
- 5 Nightmare Animatronics
- 6 Hallucinations
Mike Schmidt was the security guard in the first game. Mike Schmidt started working at Freddy Fazbear's Pizzeria in 1993. During his time working as a security guard at Freddy Fazbear's Pizzeria, he listens to recordings that the Phone Guy (see below) left for him, giving him advice. Mike Schmidt's name is not verbally revealed, but if one completes the first game, one can see Mike's paycheck, which is entitled to Mike Schmidt. If a player completes the 7th Night in Five Nights at Freddy's, the player can see that Mike Schmidt was fired from his job for tampering with the animatronics' AI systems, his lack of professionalism, as well as what is implied to be his evacuating of his bowels and/or bladder on at least one occasion.
The Phone Guy is one of the supporting characters in the first, second and third game. He gives advice to his successors at Freddy Fazbear's Pizzeria via recordings. He is presumably killed during the 4th Night in the first game after all the animatronics gang up on him after he ran out of power. Scott Cawthon, the game's creator, actually voices the Phone Guy.
The Missing Children
The Missing Children Incident is one of two major events to be focused on by the games, and is first documented in the first game. It is stated through newspaper cuttings that a murderer (later revealed in the second game to be the Purple Guy) lured children out of the pizzeria by wearing a spare animatronic suit, and murdered them. The Marionette (he himself containing the spirit of another murdered child), in an attempt to try and save the souls of the murdered children, gave them to the four original Animatronics, where upon they became haunted, setting up the events for the first game. At the climax of the third game, the spirits of the missing children confront Purple Guy in the back room of the premises, forcing him to jump into the spring-locked suit, referred to as Springtrap, who was also present in FredBear's Family Diner as an animatronic wearable by both endoskeletons and humans, along with Golden Freddy, who serves as a hallucination in the first and second game. The suit malfunctions and kills him, and - if the player has completed all the bonus minigames - the spirits of the missing children, plus the spirit contained by the Marionette, can finally rest.
The Purple Guy
The Purple Guy is the main antagonist of the franchise, and is responsible for killing all the children. He first appears in the second game's 'Death Minigames'. Most notably, in one of these minigames entitled Take Cake to the Children, he is shown murdering a child watching the party from outside. This child's spirit later inhabited the Marionette. In the third game, he appears in the end of the night minigames, where he destroys all the animatronics in quick succession by exploiting an error in their programming. However, on the fifth night, the spirits of the dead children confront him, and make him panic. He hides in the Springtrap suit in the hidden saferoom as the spirits watch. After laughing at the spirits, the locks break, causing Purple Guy to die a brutal death as the endoskeleton inside the suit impales and crushes him. He then quietly bleeds to death and at some later point an unknown third party resealed the room with him inside.
Jeremy Fitzgerald is the security guard for the first five nights and the sixth night of Five Nights at Freddy's 2. Unlike Mike Schmidt (see above), he actually listens to phone calls (again, voiced by the Phone Guy) rather than left over tapes, suggesting that the Phone Guy is still alive at the time. Unlike Mike Schimdt, Jeremy is not fired from his job at Freddy Fazbear's Pizzeria, and is instead promoted to the day shift.
Fritz Smith is the security guard in Five Nights at Freddy's 2 for the seventh night only. Some also believe that Fritz Smith is the real murderer of the missing children. Some say that Fritz Smith is the Phone Guy himself, but this theory would be immediately disproved because the Phone Guy called Jeremy Fitzgerald before Fritz Smith had worked at Freddy Fazbear's Pizzeria. Except for the fact that that night 7 may take place before night 1. He, like Mike Schmidt, was fired from his job due to tampering with the animatronics.
Fazbear's Fright Guard
The Fazbear's Fright Guard is the unnamed security guard in Five Nights at Freddy's 3. The guard is a joint security guard and performer at the attraction who is made to stay on premises for the week before the attraction opened to test everything out. On the fifth night, there are implications that the Guard burned the building to the ground after realizing that Springtrap is the Purple Guy. He is the only guard who speaks in-game, whimpering and occasionally whispering terrified words.
The Phone Dude is a human that calls the unnamed security guard in Five Nights at Freddy's 3. He replaces the Phone Guy for the First Night and for part of the Second Night. After that, it switches to the Phone Guy. Like the Phone Guy, the Phone Dude is also voiced by Scott Cawthon.
Freddy Fazbear is a male bear animatronic that performs at Freddy Fazbear's Pizzeria. He is also the titular character in the game, and the titular character at the pizzeria. He is the main antagonist of the first game, but a minor antagonist in the second game. He wears a black bow tie and a black top hat, and holds a microphone in his right hand. It is believed that the person responsible for the deaths of the five children (see above) was dressed as Freddy Fazbear, due to the fact that handprints can be seen on Freddy's face, suggesting that someone tried to push him away. Another fact that supports this theory is that on rules to the pizzeria that can be seen in the hallways in the first game, one of the rules reads "Don't touch Freddy," implying that the murderer was dressed as Freddy. New evidence supports otherwise. Freddy does not have a wearable spring lock suit like Spring Trap/Spring Bonnie's. It is said in the third game that only two suits were made with the Spring Lock mechanism so that the suits can be worn by a person but it is very dangerous to, and can be put into an animatronic mode.
Bonnie the Bunny
Bonnie the Bunny is a purple male rabbit animatronic that performs at Freddy Fazbear's Pizzeria. He wears a red bow tie, and possesses no eyebrows. Withered Bonnie has no face and left arm. In Freddy's band, he is a guitarist and he plays a red electric guitar. He is referred to by Scott Cawthon as "the scariest animatronic in the game". Bonnie is the only animatronic not to make an appearance other than in the minigames in Five Nights at Freddy's 3. However, Springtrap is the very first version of Bonnie, that functioned alongside Golden Freddy in the first Freddy Fazbear's Pizza
Chica the Chicken
Chica the Chicken is a female chicken animatronic that also performs at Freddy Fazbear's Pizzeria. She appears in the first, second, and third game. She wears a bib on her neck that reads "Let's Eat!" and holds a cupcake when on stage. In the first game, Chica often enters the kitchen. Although the player can only hear what she is doing due to a broken camera feed, she can be observed smashing the pots and pans around and making sounds similar to chewing - It is suggested that she is actually eating left-over pizza, with this detail being used as minor comic relief. Withered Chica lacks her eyebrows, has a broken jaw and is missing her hands.
Foxy the Pirate Fox
Foxy the Pirate Fox is a pirate-themed fox that appears in the first and second games. He wears a hook on his right hand and an eyepatch that sometimes covers his right eye. He is the only character that does not perform with the other animatronics at Freddy Fazbear's Pizzeria, due to him being discontinued, once a side attraction at the pizzeria in the "Pirate Cove" area. In the first game, Foxy is hidden behind a curtain until the second night. At any point, the character can be seen running down the hall to the office, and appearing in the doorway will initiate a game over. In the second game, Foxy will appear in the hallway outside the nightguard's office. Utilizing the flashlight feature will drive him away unless Balloon Boy enters the office, who will prevent the player from using the flashlight. A mini-game in Five Nights at Freddy's 2 reveals that Foxy witnessed Purple Guy murdering the five children from Pirate Cove. He is destroyed by Purple Guy after the first game, though a mysterious "phantom" version appears in the third game.
Golden Freddy is an alternate version of Freddy Fazbear who appears in all three games in some way, shape or form. In Five Nights at Freddy's 3, it is revealed through the bonus minigames that Golden Freddy is one of the oldest animatronics, being shown alongside Springtrap. In the first game, he has a chance of appearing if the player finds a poster of him in the West Hall Corner. Once he appears, the sound of a girl giggling can be heard. The player must return to the office and pull up the cameras immediately to avoid being killed by Golden Freddy. If he does so, the game crashes. In the second game, he is in a state of disrepair, but behaves like the other animatronics, and doesn't crash the game after killing the player. In the third game, he simply appears as a hallucination when the ventilation system in the office breaks down.
Additionally, an easter egg exists in the first game, where if the player enters 1/9/8/7 into the custom night screen, Golden Freddy will do his jumpscare and crash the game. This was added in an update by Scott Cawthon himself, as so to quell rumours of a secret ending.
A refurnished version of Bonnie. Toy Bonnie appears only in the second game. Toy Bonnie is also male, like his predecessor, but has several key differences. His suit is a bright cyan hue, and unlike his predecessor, he has no buttons, and has eyebrows. Toy Bonnie, like his predecessor, carries a red electric guitar with him, although he puts it down somewhere before he reaches the office. He is the only animatronic can actually be seen leaving the office, as he walks past Jeremy when wearing the mask while staring at him. Along with Balloon Boy, he is the only Toy animatronic that never reveals its endoskeleton eyes. A noticeable fact to some players is that when Toy Bonnie gets closer to you, his pupils get smaller. Toy Bonnie is also an unlockable figurine in the second game, and appears in Night 5 as a burnt figurine on the office's desk. Clicking this figurine enables the player to play Shadow Bonnie's bonus minigame.
A refurnished version of Freddy. Toy Freddy appears only in the second game. His top hat has a red stripe, and goes without his costume eyes, when in the office or in the game area. Toy Freddy is the only animatronic in Five Nights at Freddy's 2 to return to the show stage during gameplay, as he does so upon being warded off from the player's office.
Toy Chica is a refurbished version of Chica. Toy Chica appears only in person in the second game, although their head makes a cameo in a box of parts in the third game, and she also has a bonus minigame in the third game. Her body is significantly more streamlined and shorter than her older counterpart, presumably to make her more kid-friendly. Rather than the bib that hangs below her neck reading "Let's Eat!", like her predecessor, Toy Chica now has a bib that has a more friendly "Let's Party!", which is adorned in various colourful triangles. She also appears to be wearing pink underwear. Once she leaves the stage, she removes her external eyes and beak, revealing a set of sharp teeth inside her head. Her cupcake has also been redesigned, and she carries it everywhere she goes.
Mangle is introduced as a new incarnation of Foxy. Originally, it would have had a similar role as Foxy, but children who visited the restaurant started to dismantle it, requiring the staff to put it back together at the end of the day. Eventually, the staff no longer did this, and rebranded Mangle as a 'pull apart and put back together' attraction, earning its name. The character has a feminine, clown-like design, but is referred to as a 'he' by Phone Guy. The Mangle is a heavily damaged animatronic who appears to be in serious disrepair, and travels through the pizzeria by clambering over the ceiling with its multiple distorted limbs. It also possesses a second endoskeleton head, the origins of which are not fully known. Wherever Mangle goes, a sound of harsh radio static can be heard, which is a result of the animatronic's in-built police radio malfunctioning. Mangle is decommissioned and scrapped at the end of the second game, her head appearing as a prop in the third, although a phantom version of them, Phantom Mangle, exists alongside their older counterpart's phantom, Phantom Foxy. Mangle also appears as a playable character in their own bonus minigame entitled Mangle's Quest, where they must evade being broken apart by a large child whilst finding their parts and attaching them. The secondary, and main objective is to get Mangle to find and give cake to the crying child, which factors into getting the good ending.
Balloon Boy (shortened to BB in-game) is a short animatronic that is designed to resemble a human child. He sits at the entrance to the attraction, becoming active on the second night and will appear in the vents, addressing the player with a greeting. Once he enters the office, he can disable the flashlight feature, and begins to laugh, attracting the other animatronics. However, he will leave the office if the player quickly puts on the Freddy mask whilst he enters through the vent. Balloon Boy will not harm the player directly, but appears to work in tandem with Foxy, as he is the most common animatronic to respond to Balloon Boy's sounds. In the third game, the player uses voice clips from Balloon Boy to draw Springtrap away from the office and into other rooms.
The Puppet (sometimes called "The Marionette") is the only toy animatronic that does not move on its own, resembling a black-bodied figure sporting a white harlequin mask. When it is out of his box, the tune Pop Goes the Weasel can be heard. If the player does not wind the music box that plays My Grandfather's Clock in the Prize Room in Five Nights at Freddy's 2, the Puppet will be released and travels towards the office, usually at rapid speeds, to kill the player. The Puppet is shown delivering the souls of the dead children into the original animatronics, and is shown to still be active at the end of the second game and appears in the third as a burnt hallucination. Through careful examination of the first game's backgrounds, there is evidence to state that the Puppet wasn't scrapped at the end of the second game. The Puppet also appears as a major character in the third game's Bonus minigames, where he and the other animatronics try to rescue the souls of the missing children.
Five Nights at Freddy's 3 Animatronics
The Phantom Animatronics are a set of distinct hallucinations in the third game. They will do a jumpscare, but it will not kill the player directly, but they hamper the player's progress by glitching the ventilation or audio devices. The original four animatronics (minus Bonnie), Plus Balloon Boy, Mangle and The Puppet all have phantom variants. These phantoms aren't spirits of any human, but of the animatronics themselves. Each Phantom has a different effect on the ventilation, audio and video systems if they reach the office. If the ventilation is disabled by Phantom BB, Phantom Foxy, Phantom Freddy or Phantom Chica, the screen fades in and out of the darkness. During each fade, Springtrap is able to advance towards the player at a much faster rate. Phantom Puppet blocks the screen by staring at the player intently, again giving Springtrap a chance to move closer to the player, and Phantom Mangle emits a screeching radio static which attracts Springtrap.
Springtrap (referred to as Spring Bonnie or ""'Golden Bonnie""' in the Night 5 phone call during Five Nights at Freddy's 3) is a disfigured male rabbit animatronic and the main antagonist of the Fazbear Fright. Like Golden Freddy, Springtrap also has a gold color. He has a hole on his torso (like Foxy) and a broken right ear. Upon close examination, human organs can apparently be seen inside of his body. He is the only functioning animatronic in the third game, and operates in Fazbear's Fright: The Horror Attraction, rather than Freddy Fazbear's Pizzeria. At the end of the third game, the horror attraction is revealed to have burned down, but if the picture of the newspaper image showing a bobblehead retrieved from the ruins of the attraction is brightened, Springtrap can be seen in the background, leaving his fate unknown. During the final minigame of Five Nights at Freddy's 3, the Purple Guy went inside of Springtrap to escape the souls of the dead children, killing him the process due to the springlocks failing. This reveals that Springtrap is a suit and that the Purple Guy's corpse is inside him. Some players believe that since Bonnie is the only character to not return as a Phantom in Five Nights at Freddy's 3 and because of his similar appearance to Springtrap, Springtrap may be an earlier version of Bonnie. A fact that further supports that Springtrap is an earlier version of Bonnie is that like Golden Freddy, who was an earlier version of Freddy Fazbear, Springtrap has a golden color, possibly indicating that all the animatronics originally had a golden color when Fredbear's Family Diner had existed, but was then burned to the ground, resulting in the opening of Freddy Fazbear's Pizzeria. Another fact that supports this theory is that Phone Guy calls him Spring Bonnie in the Night 5 phone call. Springtrap's jumpscare is similar to Foxy's from the first game, but slightly different. Springtrap has two jumpscares, based on which side of the office he arrives in. If he arrives in the corridor outside the office, he will appear to the left of the player, and slowly walk towards them whilst harshly screaming. If he drops into the office through the vent, he moves towards the player, again screeching loudly. In Springtrap's second Jumpscare, Purple Guy's jaw can be seen underneath Springtrap's open jaw.
Not much is known about this version of Freddy Fazbear, unofficially referred to as Nightmare Freddy, other than he is a variation of Freddy Fazbear, like Toy Freddy and Phantom Freddy. He seems to have the same endoskeleton as Springtrap, because they both have five fingers (while the others have only four). Nightmare Freddy also has claws on his fingers. He was revealed in the first teaser for Five Nights at Freddy's 4, holding a badly damaged version of Freddy's top hat. When the teaser is brightened, the word "Nightmare" can be seen, causing fans to dub this animatronic "Nightmare Freddy". Unusually, Nightmare Freddy appears to be accompanied by three miniature Freddy animatronics, who are shown looking out of holes in his suit.
Like Nightmare Freddy, not much is known about the animatronic unofficially referred to Nightmare Bonnie. He is a variation of Bonnie, like Toy Bonnie and Springtrap. Nightmare Bonnie was revealed in the second teaser for Five Nights at Freddy's 4, which also included the words "Was it me?" Speculation suggests that these words could also be linked to the phrase "It's me." It is also theorized that this is a direct hint to Bonnie causing the Bite of 87'. However, this theory has been disproved because the teaser of Nightmare Chica also reads "Was it Me?" Nevertheless, while it has been disproved that this relates to Bonnie causing the Bite of '87, this does not however disprove of the phrase being related to the Bite of '87.
Nightmare Chica is the third Five Nights at Freddy's 4 Nightmare animatronic to be introduced. Like the other two nightmare animatronics, she is right now dubbed as Nightmare Chica. Her jaw is just like Withered Chica's from Five Nights at Freddy's 2, except with sharper teeth, and three rows of sharp teeth instead of two. The text "Was It Me?" is on the image as well. The "Nightmare" version of the Cupcake resides on Nightmare Chica's shoulder.
Throughout the series, the player has a chance of witnessing Hallucinations, which seem to happen when the player successfully carries out a series of events, or they may happen randomly.
The White-Eyed Bonnie hallucination appears at random times during the game, most commonly when Golden Freddy is inside the Office. It is an image of Bonnie, but with very dim, white eyes.
In the first game, when starting or continuing a saved game, an image of Bonnie with no eyes may appear. More characters with their eyes missing have a chance of appearing in the second game, and appear in the same way, being Foxy, Toy Bonnie, or Freddy.
The Human-Eyed Freddy hallucination appears at random times during the game, most commonly while Golden Freddy is in the Office. It is an image of Freddy, but with bloodshot blue human eyes, rather than his animatronic eyes. This could possibly be Mike Schmidt's vision of him being stuffed into Freddy's suit because his eyes are blue, as proved by the "game over" screen. However, this does not explain why he also suffers from the Bonnie hallucinations.
This hallucination features a lone endoskeleton with no suit, who has a chance of appearing after the Puppet gets out of the music box in the second game. He can be observed crawling through the vent at the left side of the office, but does not harm the player. It is currently unknown if this is actually a hallucination.
A hallucination appears in the Office where the player operates in Five Nights at Freddy's 2. It looks like Balloon Boy, but with a different color palette, and due to its colors, fans have deemed this hallucination "Balloon Girl". Like the bare endoskeleton, It doesn't harm the player, and simply watches them from under the desk. The title in the game's files for this version of Balloon Boy was rumored to be "JJ" but this has been proven false. It is currently unknown whether Balloon Girl is a hallucination or not.
Shadow Freddy is a hallucination in Five Nights at Freddy's 2. Shadow Freddy lies where the original Bonnie should remain, should Bonnie not be active. Shadow Freddy appears to be a purple version of Freddy, lying in the Parts and Service room in the same pose as Golden Freddy from the previous game.
Shadow Bonnie is an unusual hallucination (or possibly a spirit) which has a rare chance of appearing in Five Nights at Freddy's 2. In the second game, he will appear in the office at random, much like Golden Freddy in the first game, although Shadow Bonnie has no definite way of being summoned. Shadow Bonnie resembles Toy Bonnie, but is completely black with glowing eyes and teeth. When he appears in the office, he will fade away, and then crash the game. In the third game, its official name is given as RWQFSFASXC, and it is a playable character in the bonus minigames. In the Minigames, it is extremely unstable and able to phase through walls and solid objects. Its exact role in the series is unknown, but it appears to have taken a role in helping save the souls of the murdered children.
Golden Freddy/Freddy Ripping Head Off Poster
The Golden Freddy Poster is a replacement for an existing poster of Freddy Fazbear which appears in the West Hall Corner of the first game's setting. If the player finds the poster, the sound of a girl giggling can be heard. When the player returns to the office, Golden Freddy will be sitting immediately to the left of the player, and will kill the player and crash the game if the cameras aren't quickly brought up. This poster can also be replaced with a poster of Freddy seemingly ripping his own head off, possibly symbolizing that the soul of one of the dead children trying to escape the animatronic suit.
Posters of the Crying Children
In the first game, three posters which normally show Freddy, Bonnie and Chica are replaced by three identical posters of a crying child. These posters resemble the crying child from the Take Cake to the Children Minigame, as well as The Puppet from the second game.
Sometimes during the first game, the player may see the words "IT'S ME" in various locations, or randomly during the game. The words can be seen in the Main Hall, replacing children's drawings (not to be confused with the Posters of the Crying Children), on the sign in the Pirate Cove (replacing "Sorry! Out of Order"), and at random times during the game.