Prominence (2015 video game)

From a home for articles deleted from Wikipedia
Jump to: navigation, search
This article was considered for deletion at Wikipedia on October 31 2015. This is a backup of Wikipedia:Prominence_(2015_video_game). All of its AfDs can be found at Wikipedia:Special:PrefixIndex/Wikipedia:Articles_for_deletion/Prominence_(2015_video_game), the first at Wikipedia:Wikipedia:Articles_for_deletion/Prominence_(2015_video_game). Purge

Template:Infobox video game

Prominence is an upcoming science fiction point and click adventure game[1][2] developed by Digital Media Workshop, an independent video game developer located in New York. Game play involves puzzle-solving, character arcs, and a story of hope and humanity in the traditions of science fiction stories.

On January 21, 2014, the game was Greenlit on the Valve Steam distribution platform.[3][4] On October 22, 2015, it was announced that the release date would be November 6, 2015.[5]


After living for generations as persecuted refugees, the Letarri people set their sights on a far-off planet as a promising new home. But when the interstellar mission to colonize the new world goes terribly awry, the fate of their people falls into the hands of a lone adventurer. It's up to the player to unravel the mystery of what happened. The game's title refers to the natural phenomenon of a solar prominence.


The game is a first-person adventure game similar to the Myst and Riven series with a point and click interface in neo futuristic and industrial game settings. The player may also pan around a location by clicking and dragging the mouse. Clicking the mouse to go in a certain direction results in a transition video showing the player's movement. Some puzzles come in the form of a retro text-based computer interface or 2D GUI puzzles.


The first story treatment was written in January, 2006.[6] Originally they used a modified Nucleosys SCream engine; formerly used for the point and click horror adventure game, Scratches.[7] In 2009 they developed an in-house proprietary engine which would better fulfill the game's needs.[8]


  • Stephanie Riggio as A.N.N.I.E.
  • Jason Douglas as ren Keterek
  • Rick Jelinek as Alavaji
  • Allison King as Teleda
  • Lynn McCune as Reitessa
  • George Ledoux as Zemith
  • Anna Vocino as ren Talove
  • Carrie Barton as ren Narden
  • Aaron Phillips as Ashlani
  • Sean Crisden as Orannis, Vyrse, Pepka
  • Dan Nachtrab as Harije
  • Tracy Pfau as Saia Lorvet
  • Gary Ritchie as Mannet
  • Tom Griffith as M. Secarra


External links